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	<title>Comments on: Good Old Gaming</title>
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	<link>http://tishtoshtesh.wordpress.com/2008/12/30/good_old_gaming/</link>
	<description>Rambling, rumbling, rumination</description>
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		<title>By: sumdumguy</title>
		<link>http://tishtoshtesh.wordpress.com/2008/12/30/good_old_gaming/#comment-484</link>
		<dc:creator>sumdumguy</dc:creator>
		<pubDate>Thu, 15 Jan 2009 16:35:55 +0000</pubDate>
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		<description>Have you tried many &quot;casual&quot; games?  I&#039;ve got a yearlong subscription to shockwave.com, and it lets me download a ton of different casual games.  There are quite a few that are fun &amp; light, and completely different from the rather intense MMO&#039;s that I probably spend the most time playing.</description>
		<content:encoded><![CDATA[<p>Have you tried many &#8220;casual&#8221; games?  I&#8217;ve got a yearlong subscription to shockwave.com, and it lets me download a ton of different casual games.  There are quite a few that are fun &amp; light, and completely different from the rather intense MMO&#8217;s that I probably spend the most time playing.</p>
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		<title>By: Tesh</title>
		<link>http://tishtoshtesh.wordpress.com/2008/12/30/good_old_gaming/#comment-419</link>
		<dc:creator>Tesh</dc:creator>
		<pubDate>Mon, 05 Jan 2009 05:53:37 +0000</pubDate>
		<guid isPermaLink="false">http://tishtoshtesh.wordpress.com/?p=404#comment-419</guid>
		<description>My first exposure to Battletech was MechWarrior 2 on the PC.  Since then, I&#039;ve played several video games in the universe.  I loved MechCommander and MC2, for instance, and even chased down &quot;BattleTech - The Crescent Hawks Inception&quot; and had fun with that, and I still have hundreds of cards for the CCG, which was a lot of fun.  I just never picked up the tabletop game; I didn&#039;t know anyone to play with.  I did spend hours poring over the perfect Timberwolf design, given the constraints of MW2, and started to cross reference it with the official handbooks from the era (when I could find the information free online), so it&#039;s definitely the sort of stuff that I love playing with.

I&#039;ve even adopted the hex grid for the game designs I do.  So much of Battletech scratches the game design and play itches that I have, that I really should pick up the &quot;core&quot; game... but I still don&#039;t know anyone to play with.  My wife would probably be game, at least for a battle or two, but with a toddler and a four-month old, it&#039;s not likely to be something we do any time soon. *shrug*</description>
		<content:encoded><![CDATA[<p>My first exposure to Battletech was MechWarrior 2 on the PC.  Since then, I&#8217;ve played several video games in the universe.  I loved MechCommander and MC2, for instance, and even chased down &#8220;BattleTech &#8211; The Crescent Hawks Inception&#8221; and had fun with that, and I still have hundreds of cards for the CCG, which was a lot of fun.  I just never picked up the tabletop game; I didn&#8217;t know anyone to play with.  I did spend hours poring over the perfect Timberwolf design, given the constraints of MW2, and started to cross reference it with the official handbooks from the era (when I could find the information free online), so it&#8217;s definitely the sort of stuff that I love playing with.</p>
<p>I&#8217;ve even adopted the hex grid for the game designs I do.  So much of Battletech scratches the game design and play itches that I have, that I really should pick up the &#8220;core&#8221; game&#8230; but I still don&#8217;t know anyone to play with.  My wife would probably be game, at least for a battle or two, but with a toddler and a four-month old, it&#8217;s not likely to be something we do any time soon. *shrug*</p>
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		<title>By: Waffles</title>
		<link>http://tishtoshtesh.wordpress.com/2008/12/30/good_old_gaming/#comment-417</link>
		<dc:creator>Waffles</dc:creator>
		<pubDate>Wed, 31 Dec 2008 20:43:13 +0000</pubDate>
		<guid isPermaLink="false">http://tishtoshtesh.wordpress.com/?p=404#comment-417</guid>
		<description>I loved Battletech. I still have a folder full of my old &#039;mech designs squirreled away so that my competitors won&#039;t find it and won&#039;t be privy to the awesomeness of my forces. I liked Mechwarrior (the computer game) as well, though I&#039;ve enjoyed the later (and more divergent from the Battletech mechanics) versions less.

I remember once, years ago, my Dad deployed a Yellow Jacket helicopter that landed a lucky head hit on my 85 ton &#039;mech from across the map with a gauss rifle as the opening shot of the game. Grrr...

Still, there&#039;s nothing like sitting down at a big table and putting down the maps and spending an evening flanking, falling back, jump jetting and blasting the hell out of everyone else.</description>
		<content:encoded><![CDATA[<p>I loved Battletech. I still have a folder full of my old &#8216;mech designs squirreled away so that my competitors won&#8217;t find it and won&#8217;t be privy to the awesomeness of my forces. I liked Mechwarrior (the computer game) as well, though I&#8217;ve enjoyed the later (and more divergent from the Battletech mechanics) versions less.</p>
<p>I remember once, years ago, my Dad deployed a Yellow Jacket helicopter that landed a lucky head hit on my 85 ton &#8216;mech from across the map with a gauss rifle as the opening shot of the game. Grrr&#8230;</p>
<p>Still, there&#8217;s nothing like sitting down at a big table and putting down the maps and spending an evening flanking, falling back, jump jetting and blasting the hell out of everyone else.</p>
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		<title>By: Chris F</title>
		<link>http://tishtoshtesh.wordpress.com/2008/12/30/good_old_gaming/#comment-416</link>
		<dc:creator>Chris F</dc:creator>
		<pubDate>Wed, 31 Dec 2008 15:35:58 +0000</pubDate>
		<guid isPermaLink="false">http://tishtoshtesh.wordpress.com/?p=404#comment-416</guid>
		<description>I used to play battletech. It was an absolute blast. Played a lot of PnP games as well, but was never big into D&amp;D (I know, for shame!) - I have always been a Sci-Fi guy. Played Shadowrun, Cyberpunk, Rifts, Star Wars.. what makes Battletech shine among those is that it is less roleplaying and more strategic and tactical battle planning. 

It has been years, but very fond memories. I didn&#039;t get into the pc gaming series too much - I always hoped for a straight port of the tabletop game that you could play online (as it is near impossible to get together with likeminded people these days).

Interesting that you write all of this because it is the main inspiration for me to turn my little dice game into a program. The game is just tons of fun and the challenge for me is getting the same spirit of the game into program form. Part of what makes the game fun is the interaction between players - the same thing that makes most board/card games fun - that is hard to capture on a computer screen.

The system is against that sort of fun - as you mentioned - blockbuster titles always follow certain formulas. The good news is when many stray from that formula they do get widespread praise (when done right) - the bad news is that most of them have to put out their titles with small support and budgets (meaning lower quality graphics, etc. for the most part), which doesn&#039;t expose the game to the mainstream. Because it isn&#039;t exposed fully to the mainstream gamer, more games like those aren&#039;t built with big EA/Activision budgets.

I think the Lion King called it the &quot;Circle of profits&quot;, or something like that.</description>
		<content:encoded><![CDATA[<p>I used to play battletech. It was an absolute blast. Played a lot of PnP games as well, but was never big into D&amp;D (I know, for shame!) &#8211; I have always been a Sci-Fi guy. Played Shadowrun, Cyberpunk, Rifts, Star Wars.. what makes Battletech shine among those is that it is less roleplaying and more strategic and tactical battle planning. </p>
<p>It has been years, but very fond memories. I didn&#8217;t get into the pc gaming series too much &#8211; I always hoped for a straight port of the tabletop game that you could play online (as it is near impossible to get together with likeminded people these days).</p>
<p>Interesting that you write all of this because it is the main inspiration for me to turn my little dice game into a program. The game is just tons of fun and the challenge for me is getting the same spirit of the game into program form. Part of what makes the game fun is the interaction between players &#8211; the same thing that makes most board/card games fun &#8211; that is hard to capture on a computer screen.</p>
<p>The system is against that sort of fun &#8211; as you mentioned &#8211; blockbuster titles always follow certain formulas. The good news is when many stray from that formula they do get widespread praise (when done right) &#8211; the bad news is that most of them have to put out their titles with small support and budgets (meaning lower quality graphics, etc. for the most part), which doesn&#8217;t expose the game to the mainstream. Because it isn&#8217;t exposed fully to the mainstream gamer, more games like those aren&#8217;t built with big EA/Activision budgets.</p>
<p>I think the Lion King called it the &#8220;Circle of profits&#8221;, or something like that.</p>
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		<title>By: Longasc</title>
		<link>http://tishtoshtesh.wordpress.com/2008/12/30/good_old_gaming/#comment-415</link>
		<dc:creator>Longasc</dc:creator>
		<pubDate>Wed, 31 Dec 2008 13:29:10 +0000</pubDate>
		<guid isPermaLink="false">http://tishtoshtesh.wordpress.com/?p=404#comment-415</guid>
		<description>You mentioned BattleTech, while I disliked the latest tabletop series &quot;Dark Age&quot; because of the storyline, I prefered the classic BattleTech novels (some are real gems) a lot, they introduced some nice features:

http://www.tellurian.de/blog/media/MWAN_3.jpg

It is hard to see, but the base also serves to show hitpoints and heat ratios and stuff like that, making pen and paper obsolete. A really good idea!

Lately I have seen mechs painted in colorful and highly detailed patterns, not handmade, but by default from the factory. Some people like to paint their miniatures, but mine always looked... hum...^^.

I barely have the time for tabletop gaming and not many fans interested, but if I ever have children, I will buy them tons of little mechs! :)</description>
		<content:encoded><![CDATA[<p>You mentioned BattleTech, while I disliked the latest tabletop series &#8220;Dark Age&#8221; because of the storyline, I prefered the classic BattleTech novels (some are real gems) a lot, they introduced some nice features:</p>
<p><a href="http://www.tellurian.de/blog/media/MWAN_3.jpg" rel="nofollow">http://www.tellurian.de/blog/media/MWAN_3.jpg</a></p>
<p>It is hard to see, but the base also serves to show hitpoints and heat ratios and stuff like that, making pen and paper obsolete. A really good idea!</p>
<p>Lately I have seen mechs painted in colorful and highly detailed patterns, not handmade, but by default from the factory. Some people like to paint their miniatures, but mine always looked&#8230; hum&#8230;^^.</p>
<p>I barely have the time for tabletop gaming and not many fans interested, but if I ever have children, I will buy them tons of little mechs! <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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