This is a collection of articles from various sources that take a look at the monetization of MMOs, and some dig a little into how dual currency models work. This is just a bit of a primer for what I’m writing for tomorrow.
Broken Business Models (or not)
Virtual Worlds Forum Europe 2008
Microtransactions Getting a Bad Name
Why Do People Buy Virtual Goods?
Maple Story Revenues, 2008 (the rest of the “top ten” list is interesting, too)