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Archive for the ‘humor’ Category

What happens when you get a bunch of quirky kids together with their uncle who loves mad science and making weird fudge?

Peep Fudge

Peeps are weird treats.  I can’t stand them, but to each their own.  They make a good marshmallow substitute in fudgemaking, though, so we wound up… experimenting.  We swapped peeps in for the marshmallows and added a dozen crushed mint OREO cookies at the end.  The fudge is a mildly minty “cookies and cream” fudge that just happens to look like stroganoff.  Luckily, it doesn’t taste much like it, though.

There are probably some moral messages in there somewhere, like “don’t follow the crowd”, “be careful with what friends and parties you pick”, and “don’t trust a boiling hot tub”, but it was mostly just a fun evening with a crazy idea.  Happy post-Easter candy sales!

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Syp of BioBreak and Syl of MMO Gypsy contacted me a little while ago, asking for some art for their newest project, the Battle Bards Podcast.  I’ve been looking forward to this, since I’m a big fan of video game music, and these two have tipped me off to some great stuff.  MMO Gamer Chick is on board as well, and it sounds like they are having fun with it.

The soundtrack for Chrono Cross by Yasunori Mitsuda is perhaps my all-time favorite album in all music genres.  (Though it has stiff competition from The Piano Guys, Chrono TriggerSleepthief, Enya, Austin Wintory, and pretty much any Nobuo Uematsu CD.)  I’m still just dipping my toes into the MMO music scene, but from what I’ve heard so far, there’s a lot there to like as well.

So go check out what those Battle Bards are up to!

Oh, and here’s a set of 1080p desktops of the art that I did for it, and even some shirt options, or maybe a mug, should you feel so inclined.  There’s just something entertaining about an Epic Lute in the MMO conversation space.  Yes, that has to be bolded and italicized.  And purple.  Do not question the Epic.

EpicLute1080pRightText EpicLute1080pLeftNoText EpicLute1080pLeftText EpicLute1080pRightNoText

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Yesterday I was experimenting in the kitchen again, starting with a simple request for white fudge.  I made one batch, then decided I had enough materials for another one.  I figured I’d try a variant, a French vanilla fudge.

What happened was a glorious failure.  I wound up with something more like French Toast fudge than French vanilla.  It’s my favorite non-chocolate fudge… so far.  I’ll do more experiments later, though, no rest for the mad scientists around here.

The recipe, for anyone interested:

1 egg

1 tbsp vanilla

2 tsp cinnamon

1/8 tsp butterscotch flavoring

1/8 tsp toffee flavoring

1 1/2 sticks butter

6 oz. Evaporated milk

2 cups white sugar

1 cup brown sugar

4 large marshmallows

1 jar (7 oz.) of marshmallow cream

12 oz. of white chocolate (chips, chunks, whatever)

*****

Beat egg, vanilla, cinnamon, butterscotch flavoring and toffee flavoring until well mixed. Set aside.

Mix butter, evaporated milk, and the sugars, bring to boil over medium heat, stir frequently.

Stir in egg/spice/flavor mix, boil for 5 minutes, stir constantly. (Keep that egg from clumping and keep everything from burning.)

Add marshmallows, marshmallow cream, stir to smooth a bit, then add white chocolate. Stir until smooth, pour into 9x13ish pan, let cool.

(…next time, I’m going to add some syrup in the marshmallow phase. Just to see how that turns out.)

There’s room to fudge the measurements, a little more sugar, a little less marshmallow, less butter, whatever, and the butterscotch and toffee are really just a garnish.  They could be emphasized or ignored, depending on your tastes.  The key is making sure the egg mixes in nicely and doesn’t clump up.

So… what?  What does it matter that I made some weird fudge?

Well, I’m a creative type.  I like to make new things.  That’s why I make my own games, like Zomblobs! and Alpha Hex.  This weekend I was brainstorming a game for hexagonal or circular cards, because I played Spot It! with my kids, which sparked some ideas.  I wanted to see what I could come up with.  I also found that TheGameCrafter.com and ArtsCow.com make such cards as print-on-demand projects, so I want to leverage that to maybe make a game I can sell.  I love to make game systems and art and photographs, and then throw them to the wild and see what happens.  The act of creation is fulfilling on its own, but seeing others have fun with them, and maybe making some money as well, that’s icing on the cake.  (This is also why I have a Zazzle storefront and a Shapeways shop.  They won’t replace my day job, but I like to offer some of the oddball things that I’ve concocted over the years.)

This is also relevant when taking look at “artsy” games, like the PS3 gem Journey.  Y’see, it effectively bankrupted the company that made it, thatgamecompany.  It’s an “experience” game, all about the journey, if you can imagine.  It’s short, beautiful and atypical.  It won a handful of awards at DICE, well deserved.  Austin Wintory, the composer, won an award for the soundtrack, and it was the first game soundtrack that earned a Grammy nomination.  That’s srsbzns, or whatever the kids call it these days.  Journey is kind of a big deal, artistically.

Commercially, however, it wasn’t all that and a bag of chips.  It eventually paid for itself “and then some”, but we’re not talking blockbuster Halo, Call of War numbers.  There’s a bigger discussion there about commercial viability, gamer tendencies and the intersection between art and commerce, and maybe I’ll dig into that more at some point (there are plenty of articles out there on it already), but at the moment, I just wanted to underscore the creative impulse.

Sometimes, creators just want to create.  Sometimes we want to share.  Whole communities are built on that philosophy.  I think it’s a healthy part of this human condition, and that’s why I keep coming back to this blog and what I do in my “off hours”.  I do make games for a living.  I also make them on my own because it’s great fun to do so.  I write about them and share them because, well… sharing somehow makes it more real, that I’ve contributed something to the world.  I kinda like this place, and I want to do my part to make it a little nicer.

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Grazing

Spring cleaning is traditionally done in the spring, for reasons unknown, but my family always tends to have a post-Christmas bout of cleaning as well.  We try to declutter a bit, maybe just to compensate for all the new clutter from the holidays.  I find myself doing this with gaming as well, going through my game library and either finishing games or uninstalling them and calling them “done”, mostly so I can get on with playing other games in the bits of time I get here and there to play.

…and there’s the crux of the matter; I almost never have blocks of time to play.  I get an hour here, fifteen minutes there… and that’s about it.  That’s part of why MMO subscriptions are a pathetic value for me; I simply don’t get 20+ hours a week to sink into any gaming, much less devote myself to a single game.  There are way too many good games out there to tie myself down like that.  (As my Steam library, GoG collection and Humble Bundle folders will attest.)  So, I have a large library of games, and way to little time to play them.

As a result, my gaming is more like grazing than gorging.  I nibble a little on something like Uncharted, then I go munch on Tactics Ogre, then savor a little bit of Guild Wars 2.  (By which I mean, I create my characters before the game inevitably crashes, then maybe move around the starting areas a little bit.)  The next week, I ruminate a little on Journey, then chew a little on LEGO Batman with the kids.  Once upon a time, I’d ride an exercise bike and play FFXII for a nice 45 minutes or so, but circumstances have made that indulgence obsolete.  (And I find that FFXII just doesn’t work well as a game I only play for 15 minutes in a sitting.)

So it’s no surprise that I play more Plants vs. Zombies, Symphony, Triple Town and Puzzle Pirates these days.  It’s all I can sneak into the schedule.  I still haven’t finished FFXII, and I have FFXIII, FFXIII-2, FFVII: Crisis Core, Blue Dragon, Infinite Undiscovery, Lost Odyssey, Batman Arkham City, LEGO Pirates of the Caribbean, LEGO Batman 2, LEGO Harry Potter and a host of other, smaller games that I really want to dig into… but just can’t right now.  They aren’t really grazing-friendly.  Heaven help me if I get the itch to play an MMO.  I still have WoW, STORIFT and GW2 installed, and I grudgingly uninstalled LOTRO.  I want to play all of them.  I probably never will.

…there’s something sad about that.

Still, I’m not complaining.  I have a lot of gaming options, and that’s a good spot to be in.  Since I work in the industry, it behooves me to play a variety of games, and be aware of what’s out there, rather than simply be a game fan and devote my gaming time to a single or few fandoms.  And then there’s the fact that my kids and I still love Minecraft (if I only had one game for the rest of my life, that one would do), and my oldest wants to learn the Pokemon card game… yeah, my plate is full to overflowing, but it’s all I can do to nibble at the edges.

Is it any wonder why I like the Tauren, perhaps?  Moooooo

Tishtoshtesh, Tauren Druid

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2013

For 2013, I hereby resolve to:

Play more games than I buy.  (HumbleBundle.com, IndieRoyale.com, IndieGala.com, GoG.com, Steam… sorry, guys.)

Play games I already have before getting new ones.

Get Guild Wars 2 working.  (I got a new nVidia card to make the framerate more than 10fps… and it hard freezes the computer now.)

Revise Zomblobs! and maybe even get the 3D models done and offered via Shapeways… and maybe work on a Kickstarter for it.

Take more screenshots.  (Thank you, Steam, for F12!)

Blog about stuff.  Maybe even interesting stuff.  Include screenshots.

Write more of the Project Khopesh story.  Lots more.

Explore a ghost town.  Take lots of photos.

Do more art, and make some stuff to sell on Zazzle.  (I’ve earned $2 so far, wooo!)

…and maybe, just maybe, sleep through the night.  With child #4 coming in June, I know it’s not likely, but these lists aren’t complete without one really outlandish resolution.

Tally ho!

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Yes, it’s my birthday.  BioWare must care, since they released Star Wars the Old Republic‘s free to play iteration today.

…but I probably won’t play it for a while.  I still want to give Guild Wars 2 a fair shakedown, but my computer is… not up to the task.  Maybe after I get it repaired.

…right after I sell some more of my older games on eBay so I can afford the parts.  (Turns out I need a new case, hard drive, DVD drive and Windows in addition to the new video card I got, which needed a new power supply, and the random crashes my computer still performed required that new motherboard, CPU and RAM that I got that don’t fit in my old case.  I thought I’d wind up with a Frankenstein mishmash of old and new components, but no, I’m just going to have a new computer built from pieces.  Stupid technology.  Don’t buy HP.)

…right after I finish painting the basement.

…right after I finish mudding and sanding it.

…right after I finish helping my friend with the sheet rock.

…oh, and if I had time, I’d write the first novel in the series I have had planned for years now.  It has something to do with this.  (Which I slipped into my Zazzle store a little while ago.)  Yes, I know it’s that NaNoWriMo or whatever, but, well, I’m short on time.

Project Khopesh

So yes, thanks, BioWare, for the birthday gift!  I might get to it next year.

…right after I finish playing all the games I got from Steam, Humble Bundle, Indie Gala, Indie Royale, GoG.com, OnLive and even Amazon Download.

…right after I finish Final Fantasy Tactics on the PSP.

…better make that 2015.

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Three Seasons 2.0

Three days ago, we mowed the lawn.

Two days ago, it snowed.

Yesterday, the leaves fell on the snow.

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The Curse of the Zombiesaurus

The newest DLC for A World of Keflings is going live on Wednesday!  Or would that be going undead?

…zombification is bad for verb tenses.

Anyway, I worked quite a bit on this one as well, so it’s good to see it finished and in the wild.  That cool promotional poster was done by my talented coworker, Daniel Hughes, though I did some work on the logo.  So yay, I’m famous an’ stuffs… but he’s a way better artist.

Happy Halloween, everyone, complete with candy and Zomblings!

…is there any interest in showing off some concept art and behind the scenes production stuff?  I can ask my boss if he’s OK with that if you all want to see it, and maybe a peek behind the game development curtain.

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This one’s just a public service announcement.

My employer, NinjaBee, now has a trailer up for our latest A World of Keflings DLC, Sugar, Spice and Not so Nice.  I worked a ton on this, and it’s really good to see it getting some attention.

Happy Friday!

When the game releases, I’ll try to post a bit more on it and maybe talk shop about what I actually do at work, if you all are interested.  A look behind the curtain, as it were.

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I “tweeted” last week that I was going to take advantage of an offer from Blizzard (seven whole days of free game time, woot!) to go and take a look at Karazhan.  The venerable Big Bear Butt offered to show me around the joint.  So, I finally saw Karazhan.  And took almost 250 screenshots of the place.

…it’s way bigger on the inside than it is on the outside.  Oh, and in BBB’s son’s continuing quest to Control All the Things, he managed to grab control of one of Moroes‘ beefy melee henchmen.  That would have made a nice difference if we were running the place at level.  Also, Tinhead is creepy, but the Opera Event is pretty cool, and the Chess Event is awesome.  Yes, it’s not real chess, but it’s good fun anyway (and, like in real chess, knights are nicely useful).

Some highlights (in no particular order, because I’m short on time):

…and then, just because Blizzard finally got with the program and decided to allow anyone, even trial accounts, to play any race, I fired up a Pandaran Rogue.  The Pandaran starting area is really nice… even if I can’t fly around in it.  It’s the new shiny, and I like it, but I still like Gilneas and Mulgore about as much.  The Pandarans themselves are very well done.  I like the “Red Panda” look the females can access, even if the real world red pandas aren’t actually pandas.

So I guess I’m a Tauren/Worgen/Panda kinda guy.  Though I still say Blizzard missed a trick in not letting Pandarans be Druids.  Still, their starter area is open to pretty much anyone, so have at it!  There are plenty of photo opportunities and some fun character animations.

Google+ collection of Karazhan shots

Google+ collection of Pandaria shots

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