Or, how Lum the Mad sparked a comment by JZig that made me think *again* that quarterly server resets would solve a lot of problems:
I’m no fan of hardcore PvP servers, but in the hypothetical MMO designs I play with, giving power to the players for economic and geographic mucking about does introduce many of the same sort of power structure problems if there aren’t periodic resets. I think that any time that you give players power that can be used for griefing, you have to limit it somehow, and periodic wipes are a good way to clean the table to keep players from getting too out of line, at least when it comes to establishing unassailable bastions of griefery.
…odd that Darkfall would share something with my happy little Harvest Moon world. I’m still deciding whether or not I should be disturbed by that. There’s a fine gradient between giving players power and giving them tools for griefing, and I’m trying hard to stay on the light side of that Force.