I don’t remember why I found this game, but I’m going to dig into it a little bit:
Do any of you have experience with this game? It’s been live since 2004, apparently, which speaks well to its stability, but more interestingly for me, the dev team is four people. Just four.
Wiqd, there’s hope!
Of course, there are some things in a space based game that would be easier than something like a WoW (no need for skeletons and animations, for one), but still, between this and Love, the one man MMO, it’s heartening to see that small teams can make interesting games.
I’ve not tried it yet, so it may turn out to be lame beyond belief, and the screenshots stopped updating in 07, so maybe they aren’t still doing much, but still, if the game netted a profit, that’s something. As might be expected, the sub model means I won’t be digging in for good, but I’ll check the game out to see what might be going on. Just as soon as I finish Krokotopia, anyway. And as soon as I play a little with this other game I’m playing in a beta for. And as soon as I finish Alpha Hex.
…yeah. Later.
Don’t forget that Runescape was done by 1 or 2 people total when it was released and look how successful that turned out to be. There IS hope … we just need a plan!
I played this for a little while… it might even have been under linux? Or OS X? I just seem to recall choosing it because there weren’t many choices in whatever OS I was running at the time.
I remember it being a pretty fun space combat game. Not a huge amount of depth, but my hazy recollections are generally favorable. *But* I never actually subscribed, so that says something too.
Something about the way you phrased this post coalesced some thoughts I’d been kicking around:
http://mikedarga.blogspot.com/2009/02/you-have-more-competition-than-you.html
Thanks heh.