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Archive for May 25th, 2010

A thoroughly and wholesomely retro piece of wonderfulness, and a delightfully campy satire on the Achievement absurdity of modern game design that so worried Chris Hecker (echoed in this presentation from Jesse Schell, albeit with a bleak Big Brother twist).

Flash games can be fun.

Oh, and Fractal is awesome, albeit a different flavor of awesome from its predecessor, Auditorium.

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