Hat tip to sid67 on the PLEX angle:
I’ll pass on that one, but as sid67 notes, this seems to play right into the EVE playerbase, and may well be sound business on CCP’s part. It hurts to fail when you’re involved in risky behavior, but some players like that.
I’ll also point out that this was something that the player chose to do, not something that the system imposed (a crucial difference). Sure, PLEX units are now destroyable, which is dev-imposed, but choosing to risk it was something that the player did. Also, the pirates risked the destruction of the PLEX (which ultimately occurred) with the ship’s destruction.
Player-defined risk, playing with dev-created toys. Interesting stuff, if you’re so inclined.
Speaking of piracy, though, the Machinarium guys have a “Piracy Amnesty” sale going on for their game. It’s available for $5 until the 12th. Apparently, 2DBoy (World of Goo, annoyingly pirated rather extensively) isn’t the only indie developer team to have trouble with pirate scum. So, if you’re up for a good adventure game and don’t mind tossing $5 at some guys who do good work, drop on by the Machinarium site. Is it a perfect game? Nah, but it’s worth it.