Archive for August 25th, 2011

Not much commentary from me on this, but I wanted to point out a couple of articles for those of you who try to look at the game development industry as a viable career choice.

Burnout, Crunch and the Games You Play

Slash and Burn Management: Unsustainable

Both great articles, both worth thinking about, mostly as someone interested in the field, but also as gamers who want to understand the industry a bit more.  It’s a fun and even occasionally worthwhile thing we do, making games, but it’s not all fun and games.  It’s work.  Fun work sometimes, but work.

So You Want a Job In The Video Game Industry?

There’s also the “ea_spouse” kerfluffle from a while back that’s worth noting.  Business does funny things to people sometimes.  Perhaps in a world of fluffy bunnies and free money, we’d have different games.  In the meantime, there are some curious factoids out there.  There’s also this article on crunch that I quite like: Crunch is Avoidable

Read Full Post »