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End of the World of Warcraft

I’ve written about finishing World of Warcraft before, and I’ve written about business models more than a few times.

Alternative Chat has a good blog post up ruminating a bit on the potential that Blizzard has to take the existing World of Warcraft and blow it up, starting over with all the bits they want and jettisoning the cruft of the last decade.  They did a version of this with the Cataclysm expansion, which I’ve also written about a few times.

So, I just wanted to put my finger in the stream again and post pretty much the same thing I noted in a comment over at Alt’s place, and something I’ve written here before…

If Blizzard really wants to shake things up and leave the old WoW behind for a brave new world, they should branch the game.  Cut everything that’s presently in the game off from the dev teams (save for bug fixing), package it up as a “buy to play” subscriptionless game in the vein of Guild Wars, and bravely stride off into WoW 2.0 as their premiere flagship subscription game.

It’ll never happen, just like Vanilla servers won’t happen and Pre-Cataclysm servers won’t happen, but hey, I can dream.

Edited to add:  This amuses me.  As Jay over at The Rampant Coyote points out, “Buy Once and Play” is making a minor comeback.  As if it’s something radical.  This industry is weird.  Even Forbes just can’t resist the satire.

Of Pocketbooks and Payments

Having been unemployed now for the better part of a year, scrambling for odd jobs and attempting a career change, I’m more sensitive than ever to the cost of things.  There are a great many rants that I could indulge in, but at the moment, I’m in a contemplative mood.

Y’see, payment models are part of these MMO games that I write about here and there.  Syl has a new post up that’s tapping into a bit of the blogging hivemind, which is buzzing about money again.  I’m of a mind that the subscription model is a very poor value for me, F2P is a bit better when it’s not annoyingly restrictive or weirdly monetized, and “buy and play” of Guild Wars and Wizard 101 is still my favorite model.

Thing is, what little gaming I do these days is either on my smartphone with something like Slingshot Braves (which I’m still not spending money on, though I’d like to, in a way) or Flight Rising on my PC.  In the former, I’d probably pony up a few dollars if I could buy specific gear I want, and in the latter, I don’t mind advertisements as the monetization vector.

It makes me wonder… has an MMO toyed with advertisements in their major cities?  As noted in Darths and Droids, of all places, games actually can benefit from some verisimilitude by having sloganeering or even advertisement in big cities.  The setting has to make sense, of course, and advertising isn’t always really a big money maker, but it seems like something someone might have tried, or could have tried.  The Secret World, or The Matrix Online, maybe.

Anyway, I certainly don’t begrudge devs their money.  I have my own money problems, and won’t pay for something that doesn’t offer me good value, but, as with Humble Bundles, I’m OK with spending money on games.  I’m not a whale, I’m a stingy consumer.  Offer me something worth paying for, and I probably will.  Try to manipulate me with stupid things like lockboxes, slot machines, subscriptions or other obvious ploys to get money with little effort, and I’ll just move on.

Content of Character

This should have posted on Martin Luther King Jr.’s holiday.  Sorry, I’ve been busy.

Martin-Luther-King-01

I believe that games are uniquely and exquisitely suited to explore content of character, since games, as a medium, are all about choice.  That’s the nature of an interactive medium.  It saddens and disappoints me that so many discussions of character in games begin and end at the character creation screen, with a Politically Correct checklist and identity politics.

Games as a medium deserve better.  Gamers deserve better.

Happy Holidays!

It’s busy here in the Tesh household.  Scrambling for work and finding ways to pay the bills is less than the easy breeze through the holidays of years past, but so it goes.  In the finest online Black Friday tradition, though, I wanted to note that we’re now selling the Tinker and Rusty Tinker decks (featured on Pinterest over here) at our newish SquareUp shop over here:

Project Khopesh Square Shop

I also have a few other shops, like this one at Shapeways, where the Tinker Dice and Gearpunk Dice started and still feature, as well as a smattering of other goodies like the WoW Druid rings (some of which I need to update, so if their system freaks out, please let me know):

Tish Tosh Tesh Toys

The Zazzle shop, with goodies like the Fishbowl Aggro shirt, Mousemech and Battle Bards:

Tish Tosh Tesh Toyz

And even a few items over here on CafePress:

Tish Tosh Teshirts

…and yes, I was stretching for some of these shop names.  Sorry.  Sort of.

Anyway, goodies abound, and if you do happen to pick something up, thank you!  I’d love to make more goods available, but time will tell if that’s worth spending my increasingly stressful time with.  I’d love to be able to pay the bills with creative endeavors like these and Kickstarters, but it’s just not happening at the moment.  Maybe someday.  (If I wasn’t afraid of copyright infringement, oh, the fun that could be had with selling fan art and mashups…)

In the meantime, here’s hoping you had a great Thanksgiving, and that December treats you well too!

I’ll make a better post or two as the end of the year approaches, it just seemed a good time to get these out there.

Steampunks and Scrapbooks

I’ve been looking for full time work since this Tinker business I’ve been experimenting with just isn’t paying the bills.  I applied to a graphic designer position with a scrapbooking company, and was politely informed that they cater to a “feminine” clientele and that my art isn’t what they are looking for.

OK, sure.  I could have made some great products for them, but to each their own.

I have to wonder, though.  With things like epbot.com, Forbes and IBM pegging steampunk as a Big Deal, and this sort of thing, with “steampunk” at least as important as “selfie” in dictionaries:

SteampunkDictionary

…it seems to me that steampunk design ethos, something I’m fairly familiar with these days, isn’t exactly “feminine”, but neither is it something below notice.

It’s not even strongly gendered in my experience, with steampunk fans quite happy to embrace things like Girl Genius or Hullabaloo not because of “token girls” but because of interesting and well crafted visuals and characters, some of whom happen to be female.  To be sure, there are those who take the Victorian fashion and buttoned-up morality as a sort of challenge, trying to find ways to make it pornographic (which doesn’t intersect largely with scrapbook patrons… I think… but I’m not researching it), but that’s just what the Internet does.  For the most part, what I’ve seen of the steampunk ethos and design is very inclusive and relatively nonjudgmental, which is part of the appeal of that “alternate history science fiction” sort of world where imagination is king.

I’m not a woman, but I’m married to a wonderful one, and she doesn’t see my steampunk work like the Tinker products and say “oh, that’s just so… masculine, ewwww”.  She appreciates it for its curious blend of precision and ramshackle weirdness.

So, I have to wonder what sort of market there is out there for steampunk designs that can be used in scrapbooking.  There’s certainly a “do it yourself” appeal to a lot of steampunk, which doesn’t necessarily lend itself well to prepackaged scrapbooking goods, and there’s always going to be those who heap disdain on any hint of the illiterate masses flirting with mainstream acceptance of their formerly fringe “geek safe zone” (see: “glue a gear on it“).  Even so, I instinctively think that dismissing steampunk might be a bit premature, and to consider it beneath the notice of “feminine” clientele is perhaps shortsighted.

To be fair, this company didn’t complain about steampunk explicitly, I’m just ruminating on their feedback.  I’m just not sure that “feminine” need equate to this sort of simple thing all the time.

What do you think?

Dragged Into Draenor

So… Blizzard’s World of Warcraft is back in Draenor.  I liked the first visit, with the weirdly shattered, floating-in-space landscape, but hey, if they could Cataclysm the geewhillikers out of Azeroth (a pox on them for flooding Thousand Spires!), they can go fix Draenor with some superglue and spackle.

I have something of a love/disgruntled relationship with World of Warcraft.  There are elements of it that I don’t care for, but it’s a lovely world and I love flying around in it.  I did finally get a character to the level cap in Pandaria, and do a little shuffling around in the endgame dungeons and Timeless Isle.  Since I hit level 90, I can fly around Pandaria, too, and that meant I spent a few days’ worth of game time just flying around, taking screenshots.  I still have fun with the game, warts and all.  That last binge used up my last game credit from the now-defunct WoW Visa, though, which is unfortunate.

Lately I’ve been wondering if I can’t kill two birds with one stone, though.  Y’see, I’ve been supremely busy of late trying to find a job after circumstance effectively “retired” me from the game industry.  I’ve worked as a Technical Artist in games for almost a decade, but with a crummy economy and young, enthusiastic grads always ready to be fed to the beast, I was over the hill anyway, and fell out of the industry due to a company downsizing.

So it goes.

Anyway, wouldn’t it be grand to have a fairy godpatron step up and offer me a full time job, being a tourist and photographer in the revised Draenor?  Take screenshots, write guides, opine about… everything.  I know, I know, that’s the dream of millions of devoted Blizzard devotees, and I’m just as likely to point out problems as I am to praise the finer points.  Who would pay for that?

I’m sure I’ll play around in Draenor once the expansion goes on sale and I can free up some time and justify the cost.  (The cost isn’t just the $15, it’s the time spent since I have to get what I want to done before the timer runs out.)  I’ll take some screenshots, mess around in a few dungeons, have some fun.

In the meantime, it’s good to see people having fun in the game.  It’s not a perfect game, but it’s hanging in there, and though I don’t have a hand in its creation, it is nice to see a game appreciated by its patrons.  Sometimes the simple joy of playing is lost in the periodic waves of griping, and the early days of a WoW expansion tend to hit higher points of optimism in the expansion life cycle waveform.

So… have fun, everyone!  I’ll be along later.

This is just an addendum to the photo set of the Gearpunk dice.  We’ve ordered some in a black nickel finish, and though we don’t have all of them in stock yet thanks to a factory mistake, we have a few.  May as well show some beauty photos, right?

s_D6GearpunkBlackNickel

D6GearpunkBlackNickel

s_D8GearpunkBlackNickel

D8GearpunkBlackNickel

s_D12GearpunkBlackNickel

D12GearpunkBlackNickel

s_D20GearpunkBlackNickel

D20GearpunkBlackNickel

s_D20SpinGearpunkBlackNickel

D20SpinGearpunkBlackNickel

s_DFudgeGearpunkBlackNickel

DFudgeGearpunkBlackNickel

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