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Posts Tagged ‘Bicycle’

It’s been a great 2013, with our two Kickstarter projects doing well, thank you everyone!  We’re still shipping out the Tinker Decks and the Tinker Dice, but we’re also looking forward to what else we may be able to do.  To that end, we’d like to get some feedback from those of you who might be interested in what we’re plotting.  (And if you’re one of the kind souls who come here for my other assorted posts about gaming, game design, art and photography, I’ll do more of those, too.  I’ve been itching to do some “regular” blogging.  Lots of ideas rattling around here.  This Kickstarter stuff might just be static, sorry, but we’ll get some more signal in here, too.)

So, first and foremost, we’re planning a new campaign just for the Gearchips that we offered in the Tinker Deck campaign.  We do have a few leftovers, but there is some interest in more.

These Gearchips are poker chip sized, ready for play with the decks… or whatever else.  My kids just love playing with little metal gears, and they can serve well as tokens in a variety of games.  They are 39mm, so they can even stand in as wreck markers in WarMachine for 40mm base units or the like.  We’ll fire that up in the next month or so, since a lot of the groundwork is ready to go.  We need to run a campaign because we still have to make sure we have enough interest to get a “print run” of the coins.  We’re not yet far enough ahead of the curve to just go get more coins and hope the demand happens later.

Secondly, we’re planning a set of Gearchip-like game coins.  Specifically, they will be gear-edged coins, all built to mesh with each other, no matter which denomination.  They will have square holes in the center for use either as driver gears with a square axle, or to be able to turn freely on a round axle.  They can function in any game or situation that calls for coins or chips of different denominations (say, 7 Wonders, Race for the Galaxy or Magic the Gathering), or as parts to a machine, albeit a simple, low powered one.  These won’t be highly hardened, tempered, true machine-ready gears, just toys.  Still, that’s enough to have fun with.

We have some questions on these, though.  What sort of metal finish?  How to simplify the sale of them in batches, while still allowing some customizability to allow for use in a variety of games and situations?  We’ve been very impressed with the Gearchip coins, and we want to see how we can riff on the idea.  If you’ve a moment, we’d love some answers to this survey or comments down below.  (For all the surveys, you can select more than one option if you wish.)

Third, we’re looking at producing another deck.  We had a lot of fun with the Tinker Deck, and have other ideas we’d like to experiment with, if it’s worth it.  We’re not at all sure that we’ll go with Bicycle as the printer again, though.  They do good work, no doubt, and they are really good people to work with, but the print run of 2500 or so decks is a significant monetary hurdle.  It’s not impossible, to be sure, but there are other options that we’re considering.  These, of course, don’t carry the brand name or the instant quality assurance and recognition, which can be a different sort of barrier.  If you’ve an opinion (or recommendation) on printers, please let us know.

Also, while we’re brainstorming, how about these options?

We’ve also considered making the Tinker pair of decks available in plastic, though that will definitely mean going with a different printer.  We’re not seriously looking at Kem custom cards, as their prices are prohibitive.  We’re looking at non-US printers for this (unless someone in the ‘States can compete).

Speaking of reprints, we did order some extras of the Tinker Dice, but if there’s enough demand, we may well do another campaign for those to get another batch going… though we’d spice it up a bit by offering new finishes.  We’d simplify the ordering scheme, though, since it was overly complex this last time.

We’re also seriously considering rebooting the initial, failed, plastic Tinker Dice campaign, though we acknowledge that metal dice just seem to fit the theme better… and are in some ways, just plain cooler.  Still, plastic dice have their charms, and are less likely to destroy your gaming table.  They would be less costly, too.

There’s also a temptation to do some sort of token set for wargaming… but we need to figure out the best approach for that.  Some of those templates are big, and might get prohibitively expensive to do in metal.

So thanks for chiming in, and for your support thus far!

…and we’ll get back to a game design post here in a little bit.  There’s this one on worldbuilding I’ve had in mind for a while now…

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I have the card art finally polished up and finished for my final version of the Steampunk playing card deck I’ve been working on.  Just in case any of you were wondering, amidst all this crazy dice Kickstarter stuff.  (I should note that this is not final art; I need to submit it to the Bicycle people and let them do their once-over for branding.)

Tinker Deck Tuck Box

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I’m still tinkering a little bit with the deck I’m calling the Tinker Deck, prepping the last few touches before I launch the Kickstarter.  We’re going to go ahead and roll with the Bicycle brand, though I have my reservations.  If it works, great, if it doesn’t, maybe I’ll try again with the lower price point.

In the meantime, though, I’m doing a video and lots of paperwork.  If you’re a CPA or tax prep indie, good on ya.  If you’re from the IRS, well… something different.

Anyway, just a little tease today.  I understand that many poker players like to have two decks ready to go, instead of just one.  I’ve made a pair of card backs to cater to this quirk, and if the Kickstarter gets traction, we’ll offer a second deck with that other back… and a new cast of face cards.  Specifically, I want to open it up to put backers on the alternate cards, giving us a Tinker deck with the historical figures I’ve already done, and another deck (“The Society”? “The Club”? “Grounders”?) sporting the faces (and costumes, maybe) of backers who are so interested.  I’m still sorting out the nuts and bolts of the whole setup, but it’s an idea I want to float, anyway.

Among other ideas, that is.  We’ll see how the campaign goes.  It might just be a fun little exercise in wheel gear spinning, but hey, learning opportunity.

EurekaBack_300 EurekaBackAlt_300

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My Steampunk/Gearpunk playing card deck proceeds apace.  I have only the Jokers to finish, and then a pass through everything to make sure it all works together visually.

A question, though, if anyone cares to opine:

Is this something you’d like to see on Kickstarter as a project done via Bicycle, to get some top notch cards at a decent price, since we’d be leveraging the “economy of scale” with a group order, or just offer them via TheGameCrafter.com, where it’s purely “print on demand”, no minimum order, but for cards of a slightly lesser caliber (TGC still does good work, it’s just not Bicycle Cards) at a slightly higher price.

I didn’t start this with Kickstarter in mind, but I’ve been poking around in the meantime, and it might be a viable option.  Any thoughts?  I’ll make them available for sale either way, and maybe both ways in the end, but if I’m going to do a Kickstarter, I’d lead with it.  It would just be a way to try to get a better deal and a bit more exposure.

In the meantime, here’s a sneak peek at the King of Diamonds (Jules Verne) and the Jack of Spades (Henri Giffard).  Thanks for stopping by!
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