Posts Tagged ‘playing cards’

I offered these as a base level $1 tier on the Tinker Deck campaign.  I don’t have .PDF files for these yet, but these .PNG files should work just as well.  (Oh, and we’re still taking orders for the decks for a few days, if you’re interested!)  You can print these on 8.5×11 paper to get properly sized cards.  The art is centered on the page, so you can try to make them two-sided with the backs, if you have a printer that can register things well.  There are two images for each set of six cards; one has the “die cut” lines for where the final cards would be cut, and the other is a clean array of the images.

Thanks, everyone!

TinkerDeckSpadeHigh TinkerDeckSpadeHighClean TinkerDeckSpadeLow TinkerDeckSpadeLowClean RustyDeckAcesAndJokers RustyDeckAcesAndJokersClean RustyDeckBacks RustyDeckBacksClean RustyDeckBlanks RustyDeckBlanksClean RustyDeckClubHigh RustyDeckClubHighClean RustyDeckClubLow RustyDeckClubLowClean RustyDeckDiamondHigh RustyDeckDiamondHighClean RustyDeckDiamondLow RustyDeckDiamondLowClean RustyDeckHeartHigh RustyDeckHeartHighClean RustyDeckHeartLow RustyDeckHeartLowClean RustyDeckSpadeHigh RustyDeckSpadeHighClean RustyDeckSpadeLow RustyDeckSpadeLowClean TinkerDeckAces TinkerDeckAcesClean TinkerDeckBacks TinkerDeckBacksClean TinkerDeckBlanks TinkerDeckBlanksClean TinkerDeckClubHigh TinkerDeckClubHighClean TinkerDeckClubLow TinkerDeckClubLowClean TinkerDeckDiamondHigh TinkerDeckDiamondHighClean TinkerDeckDiamondLow TinkerDeckDiamondLowClean TinkerDeckHeartHigh TinkerDeckHeartHighClean TinkerDeckHeartLow TinkerDeckHeartLowClean


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We’re in the final 48 hours of the Tinker Deck project.  It’s a crucial time when we might just be able to pull off the Rusty Tinker Deck as a companion to the original Tinker Deck.  It’s close, very close, we just need a bit of a push over the critical $20,000 mark.

Please spread the word and let people know we’re making the core Tinker Deck!  We’d love to offer the Rusty variant too, if at all possible.

Some previews of the Rusty Tinker Deck below, as well as the original deck (click on an image to see a bigger version, smaller versions at the end of the post if you want them):

RustyDeckBacksPreview RustyDeckFrontsPreview TinkerDeckBacksPreview TinkerDeckFrontsPreview

Thanks, everyone!  We’re most appreciative of anything you can do to spread the word and help us get to make the Rusty Tinker Deck along with the core deck.  It really is a crucial time, with the last, big stretch goal in view.  We can get there, we just need some help in getting the word out to interested parties and getting that last bit of funding in.  If you’ve been on the fence, it’s a great time to jump in.  We have some great extra “Add On” items available, and some really sweet cards.



RustyDeckFrontsPreviewSmall RustyDeckBacksPreviewSmall TinkerDeckFrontsPreviewSmal TinkerDeckBacksPreviewSmall

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Hello everyone!

We made it!  Thank you everyone for your support, and for making the Tinker Deck possible!  It’s been a great couple of weeks, and we ‘re very grateful for your support.

We do have 12 days and change left, so it’s natural to wonder, now what?

Well, we’d love to get these decks out to anyone who might be interested.  Please keep spreading the word.  We believe these to be a great design, and it’s been really great to hear others like it!  The more the merrier!

We also have a handful of stretch goals in mind, as noted in the main campaign.

First, at $12,000, we’ll make custom seals for every deck.  They will look something like this (the Rusty Tinker Deck will, of course, have its own, if we get to make that deck, too):


At $13,000, we’ll make new Gearpunk Gamer Dice sets available as Add-Ons.  These are the Gearpunk dice designs from the Tinker Dice campaign, but a new batch in Black Nickel, a new finish.  We ordered them in between campaigns for future plans, and this qualifies.  (So they aren’t going to be draining funding from the cards themselves.)  That finish looks something like this, over on the right side of the image… sorry we don’t have the production photos of the dice themselves yet:


Each Gearpunk Gamer set will have a D4, D6, D8, D10, D10 “decader”, D12 and a D20 and a random color leather pouch, for $40 (just like the other sets we have in the limited quantity pledge tiers).

At $14,000, we’ll introduce the Gearchips, which will come in two forms (unless you’d like us to make a different set available, that is).  Specifically, we’ll have two sets unlocked as Add-Ons:

One, the “Gearchip Sampler”:  $7 for 5 Gearchips, 39mm chips looking something like this, in five different finishes.  (Chrome for white, Copper for red, Black Nickel for blue, Antiqued Bronze for green, Dyed Black for, well… black, roughly correlating with some standard poker chip colors.)


Two, the “Gearchip Playset”: $90 for 100 Gearchips, 20 of each color.  (We’ve actually already ordered a production batch of these, too, so again, these are incidentals that we had paid for outside of the funding for this campaign, we’re just making them available.)

The big goal, though, the one we’d really love to see, is what happens at $20,000.  It’s a bit of a jump, but it’s something we can get to if we keep getting new people on board.

If we can reach that goal, we can make the Rusty Tinker Deck happen.


This is another fully customized deck, effectively the Tinker Deck after a bit of time in the field, or after spending some time in a machinery warehouse or mining colony.  All of the art will be rusted and aged, picking up some nice oxidized green, brown and red tones here and there.  The silvers of the Hearts and Diamonds will be closer to the traditional reds, and everything will have a nice patina of age.  They will come with their own custom tuck box and seals, just like the main Tinker Deck.  We will make uncut sheets available for them as well.  You can see some of the preview images over at Max’s website at this link, or in our update on the deck.

The Rusty Tinker Decks will be available as a “deck pick” for any pledge tier.  If you’ve pledged for one deck, you can pick either.  If you’ve pledged for two or more, you can get them all in one style, all in the other style, or half in each style.

Thank you, everyone, for making this all happen!  We’re looking forward to the next week and a half, and hopefully, we can make some more awesome cards for everyone!

Also, please note that we’re still running the cross promotion with Ferrel’s Havok & Hijinks game, presently in its last two days on Kickstarter, where you can pick up a pair of exclusive Tinker Dragon coins if you back both projects; his for at least $15 and ours for at least $11.


Thanks, everyone!

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Stretching Rust

Just a slightly sneaky sneak preview:

Rusty Diamond 10

Here’s hoping we can get to make the Rusty Tinker deck!  Please spread the word about the project, and join us if you can.  Thanks!

Tinker Deck Kickstarter

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Just a quick sneak peek at the next big announcement for the Tinker Deck campaign.  It’s been fun, doing the new oxidation messy pass on these.

The campaign is around 80% funded, so thank you everyone who has been a part of it!  If you’ve a moment, please spread the word.  There are miles to go before we sleep, and plenty of fun places to take the campaign if we get into the “stretch goals” segment.


Rusty Diamond Ace

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It’s been a long time coming.

The Tinker Deck steampunk playing card Kickstarter campaign is live!  (With some Tinker Dice for spice.)


Here’s a preview of the court/face cards:


I’ve been working on this for pretty much the whole year thus far.  It’s kind of like a good sneeze, getting it out there.

…OK, maybe that’s not the best metaphor.  Still, the Tinker cards are finally stepping out into the wild!

Thank you to everyone who has been supportive of this mad, crazy idea!

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I have the card art finally polished up and finished for my final version of the Steampunk playing card deck I’ve been working on.  Just in case any of you were wondering, amidst all this crazy dice Kickstarter stuff.  (I should note that this is not final art; I need to submit it to the Bicycle people and let them do their once-over for branding.)

Tinker Deck Tuck Box

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This is my 600th post.  Seems like it ought to be an occasion of some sort.  So let’s see… Dice, Rats and Dragons, Oh, My!


I’m doing a Kickstarter campaign for my “Rusty Fudge” Tinker Dice and their siblings (I have the numbered designs, fudge designs and a lead on metal and plastic printers).  Yes, it’s not the BIG campaign for the playing card deck, but that’s still in the pipe, I’m just ramping up to it.  In the meantime, there are a handful of reasons I’m doing the dice first.  At least, once I get the last few bits of paperwork sorted out.

One, it’s smaller in scope ($3,000 primary goal), so I’m hoping it is fulfilled and then I can make sure I know how to make the whole process work, start to finish.  It seems relatively straightforward… but that’s why I want to take a run at it.  There’s always something unexpected, and I’d like to iron that out with less on the line.

Two, I’m trying to build a good KS reputation before launching the bigger card campaign.  I’ve backed a handful of things over the last year, but it seems important to branch out a little bit.

Three, the dice can be a part of the card campaign as extra spice to liven things up a little bit.  I’ve seen other deck Kickstarters included custom dice as part of the whole package, and it’s a nice little option… but I don’t want to roll the dice production into the card campaign.  I’d like to keep the card campaign a bit more focused, especially since I’d like to offer a sister deck with the alternate backs and face cards, and that seems like a big enough stretch goal to make dice a distraction.  If I have the dice already made, I can just add them in for flavor.

Four, well, I’d like to see my custom dice out in the wild and making people happy.  I think they are a good design and a unique offering.  No, the world technically doesn’t need more dice, or more pointedly, more steampunkish dice, but if I’ve learned anything about gamers, it’s that what we do and what we have fun with isn’t really necessary, but it makes life better.  This is art, and I do believe it has an important place in keeping us from going crazy.  It’s a luxury, really, but what’s life if you can’t take time to stop and do something whimsical once in a while?


I’m still quite fond of Bret Airborne, as I enjoy puzzle games with RPG twists.  Lo and behold, Muckbeast and Frogdice have a new game in the works in their Tower of Elements vein.  Their Kickstarter campaign for Dungeon of Elements is running now, and it’s looking pretty good.  Instead of a “Match-3” core, it’s Dr. Mario flavored.  I’m a fan of that game and of Sailing in Puzzle Pirates, so Dungeon of Elements looks like it ought to be good fun.  I’ve backed it, and I’m really looking forward to playing the game.  The team is good about updating the project and showing off new wrinkles, so it’s fun to see what they keep offering, like the latest video showing a “boss” rat and his minions and how to defeat them with poison pills.  It’s not exactly “kill ten rats”, but hey, rats are traditional!


Another impending Kickstarter project, Havok and Hijinks, is on my radar as well.  I’ve been dabbling in board and card game design for years now, and I’ll make it more serious at some point (especially if the dice and card projects work out), so it’s interesting to see fellow bloggers have a go at it.  Ferrel of Epic Slant  is behind this one.  I’m a sucker for dragons and family friendly games, so this one hits a sweet spot for me and mine.  I’m even indulging in a bit of fan art, which I’ll show when it becomes relevant and presentable.  I’m a Fire Dragon in the Chinese zodiac, so how can I resist this sort of fun?

Oh, My!

I have a lot on my plate.  This Kickstarter stuff is kicking the stuffing out of my spare time.  In a couple of weeks, my wife will deliver our fourth child, right around when our oldest turns 7.  We’re finishing our basement.  We’re making an irrigation system for our garden.  Summer is here, and the kids want to go play.  We might go to Goblin Valley.  I will take photos… lots of photos.  Life is busy.  Good busy, but busy.

Apologies for not really diving into video game design as much as I’ve done in the past.  I still study it, snark about it and wax long in thought about it, but blogging about it has slipped down the priority list.  So has playing video games, for that matter, to my mild chagrin.  So it goes, this “life” thing.  I’m looking forward to more of it.

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I’m still tinkering a little bit with the deck I’m calling the Tinker Deck, prepping the last few touches before I launch the Kickstarter.  We’re going to go ahead and roll with the Bicycle brand, though I have my reservations.  If it works, great, if it doesn’t, maybe I’ll try again with the lower price point.

In the meantime, though, I’m doing a video and lots of paperwork.  If you’re a CPA or tax prep indie, good on ya.  If you’re from the IRS, well… something different.

Anyway, just a little tease today.  I understand that many poker players like to have two decks ready to go, instead of just one.  I’ve made a pair of card backs to cater to this quirk, and if the Kickstarter gets traction, we’ll offer a second deck with that other back… and a new cast of face cards.  Specifically, I want to open it up to put backers on the alternate cards, giving us a Tinker deck with the historical figures I’ve already done, and another deck (“The Society”? “The Club”? “Grounders”?) sporting the faces (and costumes, maybe) of backers who are so interested.  I’m still sorting out the nuts and bolts of the whole setup, but it’s an idea I want to float, anyway.

Among other ideas, that is.  We’ll see how the campaign goes.  It might just be a fun little exercise in wheel gear spinning, but hey, learning opportunity.

EurekaBack_300 EurekaBackAlt_300

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I’m down to the biggest question for my steampunkish playing card Kickstarter:  Price or Prestige?

The prerelease version of the deck is live, and ready to go.  I’m really happy with how it turned out, and it’s really fun to see it come together and “go live” out there in the real world.

So… on to the last bits of planning for the Kickstarter.  I’ve done an updated design that’s a bit more polished, with things like a perfectly rotationally symmetrical back and a simplified and more unified color scheme.

Eureka Tinker Back

I tweaked the border a bit, too, adding some corner and side braces, since it was looking just a little boring in a spread.  (If you guys want to opine on that, please do so; I’m not quite sold on the braces.  More of them here.)

Chocolate Cornered Fan Chocolate Fan

But that’s just tinkering with art.  I can do that all day long.  I’m an artist.  The bigger question now is what price point to put on the deck when I offer it via Kickstarter.  This is where I want to air my thinking and ask for your opinion.  I’d love to hear from you all on this.

Simply, it’s a choice between printing with Bicycle, the “800 pound gorilla” of the industry, or printing with an unknown Chinese printer.

Printing with the former winds up with a price point of $10/deck (which includes U.S. shipping) for a top notch deck of cards.  (I could also print with USPCC without the Bicycle label, but that doesn’t change the calculus much.  It could save 30-60 cents per deck, which isn’t insignificant, but I’m not convinced that such a saving is enough to compensate for the lack of the brand name.)  It’s simple, straightforward and carries the heft of prestige and known quality.  It’s not a guarantee of Kickstarter success, but it’s a bit of a force multiplier, leveraging the brand.

Printing with the latter means a price point of $5/deck (also including U.S. shipping) for a deck of cards with unknown quality.  That’s a sweet price point.  It also means I can do a print run of plastic cards for the same $5/deck (which would be a stretch goal), and even a third run that allows 14 backers to guest star on the face cards.  I could also look ahead and do custom dice in China and save on shipping, getting all of them together.  (Those would wind up being an addon, $1 for 6 brown and silver custom pip dice.)

Beside those considerations, though, printing with Bicycle means a higher Kickstarter goal.  That’s not an insignificant mental barrier.  I’d have to start with a $9000 goal and hope for the Bicycle to carry the day.  Printing with a Chinese company means I can start with a $3000 goal and scale up as needed and add in stretch goals of similar size if things go well.  For the same $9000, we could be looking at three different decks (paper, plastic and “People of the 19th Century”) or some other mix of oddments like the dice or gear-themed poker chips.

I wish I could find hardcore reviews of those printing companies, but such have eluded me so far.  I do lean to the Chinese printer because I think it’s more flexible and I’m far more price sensitive than I am prestige sensitive.  I’m not sure how many potential customers are the opposite.

I also have this little rebellious marketer in me that wants to prove that Bicycle isn’t the One True Way.  I aced the marketing class I took at BYU, making over $200 million in our simulated computer company.  (I was one of the top 3 in the class of 100+ students; most made $20 million or less.)  I found success by offering a wider range of products at the lowest prices, my lower profit margins more than offset by higher sales counts.  It was a simple simulation, though, and I’m a gamer who loves math.  It didn’t stand a chance.

Still, it’s all just guesswork at this point.  I’ve done what research I can, and I do lean to the Chinese printers, considering the pros, cons and costs, but it’s not set in stone yet.

What do you think?

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