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Posts Tagged ‘social games’

Mwahahaha!

You want social games?  Deal with people.  They will always be the weakest link.

And for the record?  I applaud Ryan’s moves here.  “Kirk to the GDC’s Kobiyashi Maru” indeed.

Tangentially, the commenter in Eric’s discussion thread who noted that “rules are for both the admins and the players” is crucial to good governance.

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