Not much commentary from me on this, but I wanted to point out a couple of articles for those of you who try to look at the game development industry as a viable career choice.
Both great articles, both worth thinking about, mostly as someone interested in the field, but also as gamers who want to understand the industry a bit more. It’s a fun and even occasionally worthwhile thing we do, making games, but it’s not all fun and games. It’s work. Fun work sometimes, but work.
There’s also the “ea_spouse” kerfluffle from a while back that’s worth noting. Business does funny things to people sometimes. Perhaps in a world of fluffy bunnies and free money, we’d have different games. In the meantime, there are some curious factoids out there. There’s also this article on crunch that I quite like: Crunch is Avoidable