I’m one of those odd sorts that plays a game like WoW as if I’m a citizen of a world (a role!), rather than as a race to the raiding treadmill. I make up minigames for myself, or just go wandering around looking for the perfect screenshot (I still need to set up a Picasa portfolio for sharing, come to think of it…). I even have a Goblinish trend, happy to tinker in the markets, which so far has been supplying the Horde AH with Deadly Blunderbusses with an Orc Hunter Engineering alt… nothing huge, but a fun little way to make some profit fairly easily at a low level. (I’ll leave the misanthropy to Gevlon, though.)
So when a quirky little game like Recettear comes out and embraces a different aspect of these RPG things, in this case shopkeeping, my interest is naturally piqued. Tipa mentioned the game a while back, and I’ve been keeping an eye out for a sale. At present, it’s available via Steam and Impulse for preorder for $18ish, 10% off. I’m sorely tempted to get it, but for now, I’ll be playing the demo. Maybe I’ll get the whole game in the next few days, depending on how the demo goes.
Still, I applaud these Japanese indie devs for tackling something in a new way, and the intrepid localization team for bringing it to my side of the pond.
It also has me itching once again for some more interesting noncombat options for “careers” in MMOS… but that’s another article for another day.
Update: I went ahead and preordered the game through Impulse. I think that’s the first preorder that I’ve ever done; usually I wait for sales. I’m impressed with the game, and I’m even going to use it to teach my four year old a bit about capitalism. Score one more for the indies!